dimanche 30 décembre 2012

MOHW - Medal of Honor Warfighter officialisé et daté

Il fallait s'y attendre, Electronic Arts ne s'est pas fait prier bien longtemps avant d'officialiser Medal of Honor : Warfighter.

Comme dans le précédent opus, on retrouve l'unité d'élite ultra secrète Tier 1. Cette fois, le jeu nous balade aux quatre coins du monde et ne se confine plus à un seul pays. Ainsi, on partira délivrer des otages aux Philippines ou encore endiguer la menace des pirates sur les côtes somaliennes. On incarnera Preacher, un soldat dur et discipliné qui, en rentrant chez lui après des années d'absence, retrouve sa famille. Mais son mariage bat de l'aile et il est de nouveau appelé à partir sur le terrain. Un explosif ultra dangereux connu sous le sigle PETN vient de franchir la frontière et il faut le retrouver à tout prix.

Pour ce qui est du multijoueur, nous aurons le choix entre 12 classes de personnages, tous issus d'unités d'élite telles que les SAS britanniques ou encore les SASR australiens. Enfin, le jeu profite de la puissance du Frostbite Engine 2, le moteur graphique puissant développé

vendredi 28 décembre 2012

GTA5, GTAV - Grand Theft Auto V dévoile son premier artwork

On a toujours peu d'informations sur le prochain jeu très attendu de Rockstar Games, Grand Theft Auto V. Les développeurs ont décidé de nous dévoiler un artwork, sous forme de fond d'écran sur leur site. Cette image nous rappelle une scène du trailer, mettant en scène des gangsters déguisés en dératiseurs, se préparant à réaliser un casse.

Pour le moment nous avons toujours aucune date ou plate-forme annoncée, les rumeurs miseraient sur une sortie pour l'année prochaine.

· Forum Grand Theft Auto V

jeudi 27 décembre 2012

Les mods de la semaine #92 Call of Pripyat, WoW, GTA SA, Wolfenstein 3D

Comme chaque semaine, nous revenons avec notre hotte pleine de mods pour vous proposer de replonger dans des jeux plus ou moins anciens. Autant vous le dire tout de suite, cette semaine ne s'attardera pas sur du neuf puisque nous remonterons jusqu'en 1992 pour vous faire savourer les joies de vieilles productions. Enfin, nous finirons cette petite introduction en vous informant que nous avons fait un tour sur les serveurs de Day Z afin de vous dresser un rapport complet sur le contenu du mod et de confectionner un petit guide de jeu pour les intéressés. Rendez-vous la semaine prochaine pour tout savoir sur Day Z.


Deathtrigger v1.0 (Wolfenstein 3D)

Aussi fans que nous puissions être, il est inutile de nous voiler la face : Wolfenstein 3D a terriblement mal vieilli. Pourtant, il est toujours possible d'y prendre son pied, et ce sans dépenser le moindre sou. Pour cela, il suffit de télécharger Deathtrigger, un mod stand alone totalement gratuit qui ne nécessite donc pas le jeu de base. Pour peu que vous disposiez de Windows XP ou d'un émulateur similaire à Dosbox, vous pourrez faire tourner ce mod reprenant l'univers des films d'action des années 80. Simple et gore, Deathtrigger est un plaisir gratuit à ne manquer sous aucun prétexte.

- Télécharger Deathtrigger v1.0 (620 Ko)


Recount v4.3.0d release (World of Warcraft)

Si l'on demandait aux joueurs de ne choisir qu'un seul et unique add-on pour World of Warcraft, nombre d'entre eux répondraient Recount sans la moindre hésitation. Ce célèbre damage meter permet en effet de prendre toutes sortes de mesures, que ce soit le montant de dégâts infligés par tel ou tel membre du groupe, les soins reçus et envoyés, les dégâts encaissés, les techniques les plus efficaces etc. Les joueurs les plus assidus pourront même jeter un oeil aux nombreux graphiques et autres statistiques disponibles en fouillant dans les menus de l'add-on. Notez également que notre galerie d'add-ons pour World of Warcraft a récemment été mise à jour avec une vingtaine de mods populaires.

- Télécharger Recount v4.3.0d release (378 Ko)


Absolute Nature 3.01 (S.T.A.L.K.E.R. : Call of Pripyat)

L'indémodable S.T.A.L.K.E.R. : Call of Pripyat n'en fini pas d'accueillir des mods en tout genre pour allonger sa durée de vie. Bien sûr, on ne refuse jamais du contenu supplémentaire, et encore moins les mods permettant de sublimer Pripyat et ses alentours tels que Absolute Nature. De retour dans sa version 3.01, ce mod graphique propose toujours d'améliorer à leur paroxysme les textures de la nature. Marié à l'excellent Atmosfear du même auteur, le mod devrait vous en mettre plein vos petits yeux.

- Télécharger Absolute Nature 3.01 (466,6 Mo)


Left 4 Theft : San Andreas 2.0 (GTA : San Andreas)

La simple évocation de son nom suffit à vous faire plus ou moins comprendre l'intitulé de ce mod : Left 4 Theft est une totale conversion de GTA : San Andreas. Exit les gangs qui se pavanent et se chamaillent dans la rue. Dorénavant, ce sont les zombies qui font leur loi, et votre pauvre CJ va vite comprendre que rejoindre l'une des deux factions faisant face à l'invasion n'est pas une option. Il s'agit ensuite de récupérer petit à petit les quartiers infectés de zombies ou les zones de sécurité détenues par le camp adverse. Une idée simple, un résultat grandiose.

- télécharger Left 4 Theft : San Andreas 2.0 (13,49 Mo)

mercredi 26 décembre 2012

Les mods de la semaine #75 GTA IV, Skyrim, HL2, SC2

Après de longs mois d'attente, le kit de développement pour Skyrim est enfin disponible. Préparez-vous à accueillir très rapidement des mods plus géniaux les uns que les autres pour le chef d'oeuvre de Bethesda. Sachez également que nous prévoyons une nouvelle sélection des meilleurs mods de Skyrim pour la semaine prochaine, incluant bien entendu les travaux les plus aboutis effectués avec le SDK. Un rendez-vous à ne manquer sous aucun prétexte, mais en attendant, nous vous conseillons de jeter un oeil sur nos mods de la semaine, qui sauront vous occuper tout le weekend.


iCEnhancer 2.0 (Grand Theft Auto IV)

Vous avez tout essayé pour rendre votre GTA IV plus beau que nature, et pourtant, seul le fameux iCEnhancer arrive à afficher des effets dignes de ce nom. La dernière version de iCEnhancer vient tout juste d'arriver dans nos galeries. Pour rappel, il s'agit d'un mod graphique extrêmement gourmand (un PC assez récent est exigé) rendant l'univers de votre GTA IV entièrement photo-realiste. C'est simple, on a rarement vu des environnements si bien modélisés, on se croirait presque dans un film. Un mod incontournable qui fonctionne dorénavant avec toutes les version de GTA IV.

- Télécharger iCEnhancer 2.0 (326 Mo)


Mise à jour de notre galerie The Elder Scrolls V : Skyrim

Afin de préparer comme il se doit l'arrivée des mods conçus avec l'aide du kit de développement, on s'est dit qu'il serait bon de mettre à jour les incontournables du moment. Ainsi, notre galerie de mods pour Skyrim accueille les versions les plus récentes de vos fichiers préférés. Skyrim Flora Overhaul, Skyrim HD, A Quality Road Map ou encore Xenius Character Enhancement sont quelques mods prêts à être installés sur votre jeu sans risque de conflit.

- Visiter notre galerie de mods pour The Elder Scrolls V : Skyrim


Fistful of Frag 3.6b (Half-Life 2)

Vous adorez Half-Life 2 ? Vous avez toujours rêvé d'être un sheriff du Far West ou un vil bandit de grand chemin ? Alors ruez vous sur Fistful of Frag, un mod multijoueur proposant des batailles dans des environnements dignes des meilleurs westerns. Faites parlez la poudre pour défendre la banque de ses agresseurs ou incarnez un hors-la-loi pour piller un maximum de coffres sans vous faire dézinguer. Ça change des headcrabs, non ?

- Télécharger Fistful of Frag 3.6b (628 Mo)


Unit Tester Online v0.97 (Starcraft II : Wings of Liberty)

N'espérez pas grimper de ligues en ligues dans Starcraft II sans avoir une parfaite connaissance du jeu de Blizzard. Et cette connaissance passe d'abord par un apprentissage rigoureux de toutes les forces et faiblesses des unités de Starcraft II. Unit Tester Online est une carte grâce à laquelle vous pourrez mener des expériences sur les unités du jeu, en les faisant s'affronter, en leur offrant des améliorations, bref en testant toutes les stratégies qui vous passent par la tête. Et le plus beau là dedans, c'est que vous pouvez même inviter un ami dans la partie pour qu'il prenne le contrôle d'une des deux armées et ainsi reproduire des affrontements réalistes.

- Télécharger Unit Tester Online v0.97 (209 Ko)

mardi 25 décembre 2012

2012-12-21-228

3 New Dual Core Sandy Bridge CPUs on Feb 20th

3 new dual core Sandy Bridge CPUs will hit the retail market on February 20th and they are Core i3-2120, Core i3-2100 and Core i3-2100T. Intel Core i3-2120 clocked at 3.3GHz featuring 3MB L3 cach/LGA-1155 package is going for US$138 (1Ku Tray Units).Intel Core i3-2100 clocked at 3.1GHz featuring 3MB L3 cach/LGA-1155 package is going for US$117 (1Ku Tray Units). A lower power version of the Core i3-2100 known as the i3-2100T clocked at 2.5GHz with 35W TDP is going for US$124(1Ku Tray Units).It is interesting to note that there will be another 7 LGA1155 processors in the pipeline for launch on May 22nd. They are Core i5-2130, Core i3-2105, Pentium G850/G840/G620, Core i5-2405S and Pentium 620T.

lundi 24 décembre 2012

2012-12-21-359

ABIT New ATi Graphics Cards

Built for Gamers, By Gamers, ABIT high-performancemotherboards and graphic cards are engineered to perform. In order to offer thehardcore gamer even more ways to obliterate the opposition, ABIT is proud toannounce its partnership with ATI, one of the leading manufacturers of graphicsolutions. By collaborating with ATI, ABIT users will be able to experience ABITEngineered ATI VGA cards.

“ATI adds to our already exciting line up of multimediaproducts,” says ABIT Marketing Manager Scott Thirlwell, “with the newpartnership, I’m excited to be able to offer ABIT users the most completeselection of the fastest VGA cards available. We will be able to meet the needsof more users than ever before.”

Over the next few weeks, ABIT will add Radeon 9600XT andRadeon 9800XT cards to its VGA card lineup. ABIT is preparing for the nextgeneration of VGA technologies, including PCI Express. ABIT users have another reasonto rejoice.

dimanche 23 décembre 2012

“the revenge of doctor x” a mystery wrapped in a riddle inside an enigma

For the last 48 hours, I’ve been obsessed. Not with anything new, mind you, but with a film I’d seen years before and forgotten all about. I’m not sure where to begin this whole thing, so let me just start with Saturday night this past weekend —

Working my way through the Mill Creek Chilling Classics DVD 50movie pack of public domain films (anybody else out there love these cheap-ass Mill Creek boxsets?), I came across a flick I’d seen one time previously on VHS, thanks to the late, lamented Discount Video here in Minneapolis — the 1970 US/Japan (I think — more on that later) co-production The Revenge Of Doctor X.

First off , let’s get some basics out of the way — this movie doesn’t have anything to do with the classic Universal title Doctor X , or its sequel. In point of fact, there’s no character in here named Doctor X — the title character is named Dr. Bragan — nor does the plot have anything whatsoever to do with revenge of any sort. The film was apparently released — to the extent that it was even released at all — under a slew of different titles, some of which make more sense than others, including The Devil’s Garden, The Venus Fly Trap, and The Double Garden (which I’m betting was just a butchered preliminary Japanese translation attempt of the aforementioned Devil’s Garden title, and they got it right later at some point). Confused yet? Hold on, it gets even more perplexing —

Apparently the only film print found for this to date was unearthed in an old warehouse someplace or other (reports of exactly where vary), and there’s a solid chance this thing was never shown on American screens at all. The print was without any opening or closing titles, and the guy who found it, whoever he might be, just cobbled some together quick based on who he thought was in the movie and who he thought made it. And that’s where the next level of confusion comes in, for behold! —

A fly-by-night outfit out of New York called Regal Video put out a movie called The Revenge Of Doctor X on VHS. Apparently the film cans the dude the who discovered this lost less-than-classic spooled up inside were labeled (probably with masking tape) The Revenge Of Doctor X, and he thought it was the same movie and just borrowed the credit information on VHS box (or rather some of it) when assembling the plain white-on-black credits reel that kicks this movie off. The problem is —

Okay, what’s the problem, you say, right? Looks like a perfectly normal back cover movie description from a VHS case, doesn’t it? Except — that’s not really a description of this movie at all. The flick we’re talking about today features no American journalist, no American adventurer, so search for a missing father, it doesn’t take place on an uncharted jungle island (it’s set in Japan, but might not have actually been filmed there — again, more later), and there’s no half-man/half-beast — although there is a walking plant monster.

You’d think the explanation would be simple enough — that there’s another movie with this exact same title, or that the film cans were just mislabeled, so that what the guy who found it thought he’d discovered, naturally enough, was this? a print of this other movie that really was called The Revenge Of Doctor X, even though it was, in actuality, an altogether different movie.

That makes perfectly good sense. It would certainly explain why Angelique Pettyjohn is listed in the opening “starring” credits even though she’s not in the movie itself — see, she was (at least in theory) in this movie that really is called The Revenge Of Doctor X. Problem solved, right? Not so fast —

You see, John Ashley was listed as being the other star of The Revenge Of Doctor X on the VHS box alongside Pettyjohn, and not only is he not in this film, either, he’s not listed on the credits — the right actor, namely dime-store Clark Gable-wannabe James Craig, is! Some of the other names on the credits are apparently correct, as well. But that’s not the biggest head-scratcher here —

No, friends, the biggest head-scratcher here is that when your host rented a copy of The Revenge Of Doctor X years and years ago — and mind you, this was in the VHS box shown above that lists Ashley and Pettyjohn as the stars and contains the very description reproduced above — the movie on the tape was, in fact, the James Craig plant-monster movie I watched the other night on the Mill Creek disc!

How to explain all this? I really can’t do anything of the sort definitively, but here’s the only plausible theory I can come up with —

There is, in fact, another movie called The Revenge Of Doctor X that does, indeed, star John Ashley and Angelique Pettyjohn. And the plot of this film is, in fact, more or less in line with the box description reproduced above. It’s gotta be a very osbscure flick, since there’s nothing about it whatsoever on IMDB, but maybe it’s better known, and therefore listed, under another title (and in fact some research does show that the two of them appeared together in a movie called The Mad Doctor Of Blood Island — which was directed by Eddie Romero, a fact that will be of significance momentarily). Next up, the guy who found the print he thought was The Revenge Of Doctor X really did just find a mislabeled can (or set of mislabeled reels). He actually watched the movie and recognized that the leading man was not John Ashley but was, in fact, James Craig, so he put the right actor’s name in the opening credits. He didn’t recognize anyone else, though, so so he just stuck with the VHS box credits for the others. At some point, then, this movie went into circulation on VHS, also under the title of The Revenge Of Doctor X, and whoever put it out just stole the cover art from the other release for the other film, which was probably no big deal because the actual Regal Video was long since out of business by then. So at some point there were probably two entirely different films circulating on VHS with the exact same cover art? and the exact same description on back, even though said cover art and back-cover box description applied to only one of the films. Or —

Maybe Regal Video released The Mad Doctor Of Blood Island under the title The Revenge Of Doctor X for some reason, and when the real print of the real movie called The Revenge Of Doctor X was unearthed (this assumes the cans and/or reels the guy found were, in fact, labeled correctly and it was the original VHS release that was either intentionally or unintentionally retitled), Regal, or whoever put the VHS of the actual film out, just kept on using the same cover art and never bothered to change the description on back even though it was wildly inaccurate.

Either of these theories — and mind you, I stress again that they’re only theories — go some way toward explaining some of the riddles surrounding this movie. But not all of them. For instance —

Who directed this thing? The plain white-on-black titles the guy who found it assembled lists the director was being one Eddie Romero, which makes sense if we go with the theory that this guy just copied the VHS credits, since, as mentioned a moment ago, Romero really did direct The Mad Doctor Of Blood Island and that movie really did star John Ashely and Angelique Pettyjohn.? But a lot of knowledgeable folks out there in internet-land say that it was actually directed by Kenneth Crane, which makes sense owing to the fact that Crane had directed some US/Japan co-productions before, most notably The Manster.

Where the hell was this thing shot? For all the world it’s supposed to look like it’s Japan, but there’s nothing to actually definitely prove that. If it was, in fact, made in the Philippines it wouldn’t surprise me in the least. The big problem with that, though, is that the IMDB lists some pretty detailed Japanese locations that seem rather definitive, along with stating that it was originally shot in 1966 under the title of Body Of The Prey (I’ve also seen it listed under The Body Of Prey, so take your pick) and that an article covering its filming even appeared in the Japanese edition of Stars And Stripes, the magazine for US servicemen stationed overseas. Who submitted this info, though, and how the hell they would really know, I have no idea. Right now I’m leaning in this direction — if Romero was the real director, it was made in the Philippines, and if it was Crane, then it was made in Japan. But speaking of the IMDB, and getting back to the question of who really directed this thing —

IMBD lists the director (and screenwriter, for that matter) as being some guy named Norman Thomson, who was apparently a low-rent pulp novelist! And I have no fucking idea about anything else about the guy, since this is apparently his only film credit, ever. As for who wrote it—

Well, folks, apparently credit for this screenplay has been claimed by none other than one Edward D. Wood, Jr.! And it certainly has all the hallmarks of a Wood script (again, more in a moment). However, apparently Thomson asserted that he wrote the script himself, even though Wood listed it on his resume right up until his death. Of all the mysteries surrounding this flick, however, this might actually be the easiest to solve.? Wood’s resume used the original title of The Venus Flytrap for the film, and he probably sold it to the Toei company (who apparently are the undisputed production backers of the movie) under that name. Then Thomson (or whoever) made some changes to it during production and took full screenplay credit.

So here’s my master theory that covers pretty much all the bases, and incorporates the previously-expounded-upon working theory about the VHS release and the bare-bones homemade title credits — Eddie Romero directed a movie called The Mad Doctor Of Blood Island that starred John Ashely and Angelique Pettyjohn. Regal Video released this movie under the name The Revenge Of Doctor X either because that’s what they thought it was or because they just thought it was a snappy title. Some guy working in a warehouse really did discover a print of the actual The Revenge Of Doctor X, which was just one of many titles this film was known by, he made the homemade title credit reel based on information he took from the VHS box, he recognized James Craig as being the star and put him in the credits rather than John Ashley, he left most of the other names alone because he didn’t know who the hell any of the other people were,? and then he sold it, either to Regal or somebody else, and they kept using the same box cover art and back cover blurb and just replaced it with the “right” movie, even though at this point said cover art and box description had nothing to do with the film on the tape. The flick was directed by Thomson and pretty much entirely written by Wood, but when Thomson made a few editorial changes he took credit for the entire script. Kenneth Crane had nothing to do with any of it and his name just got mixed in with the whole discussion because it looks a lot like his other work, and he was an experienced hand at the whole American/Japanese co-production thing.

How does that sound?

Okay, enough of all that. What’s this flick actually about, you ask?

Dr. Bragan (James Craig —and that’s the only actor I’m going to mention by name because I’m frankly unsure as to the accuracy of the IMDB? (last time I’ll mention it, I promise) credits for anyone else) is a burned-out NASA scientist who has a nervous breakdown on the job and decides to take an extended holiday in Japan at the behest of one of his colleagues, who just so happens to be from there and can set the overworked doctor up with his cousin as a tour guide. Bragan is a botanist at heart who just sort of got side-tracked into the whole aerospace thing (hey, shit happens) and dreams of resuming his plant studies in a secluded environment. He picks up a Venus Flytrap at a gas station while his car is being repaired (it’s a long story, suffice to say the station attendant is also a snake handler) and brings it with him to Japan (even though the plant doesn’t apparently grow there, at least not according to the script, he has no problem getting it through customs) where he plans to crossbreed it with some Japanese underwater carnivorous plant and therefore prove his long-held thesis that because all life originally came from the sea, then mankind really evolved from plants (I told you this was a Wood script! Who else could make that little sense?). With his scientist buddy’s charming female cousin, Naruto, acting his his assistant,? he sets up shop in a huge greenhouse located on an abandoned property owned by her rich dad that’s way up in the mountains and just happens to be in the shadow of an active volcano (“another reason for the decline of my father’s property” — I kid you not) and is tended to by the Japanese equivalent of Igor (he even plays the classic Igor? Bach music on the organ — the entire soundtrack, by he way, is composed of a series of wildly inappropriate and totally overbearing library tracks).

Along the way, we’re treated to countless loops of the soon-to-be-mad doctor and his fetching (and very probably lovestruck — he keeps treating her like shit and she keeps coming back for more, talk about taking the stereotype of subservient Asian women to the extreme!) assistant driving up and down treacherous mountain roads (or, more likely, the same treacherous mountain road), and even more scenes of her waking up to the sound of a dog barking at night, whereupon she invariably goes to the window to see Dr. Bragan sneaking off to his greenhouse under the cover of darkness (his white lab coat tends to stand out). The dynamic duo eventually decide to go to Tokyo to get some lab equipment they need and to try to locate the underwater-flytrap-thingie off the coast somewhere, and when they can’t find it on their own diving excursions they enlist the aid of four topless female Japanese divers who find it no problem. Dr. Bragan cuts the giant plant down, brings it back to the greenhouse, and soon they’re in business.

There’s just one problem, though — by this point, Bragan, who has been phony-ass charming and out-and-out abusive in equal turns throughout the picture (and Craig always chews up and spits out ample amounts of scenery no matter what) is by this point stark raving mad, and after splicing the two plants together he, Naruto, and Japanese Igor? hoist his still-covered plant creation up on a wooden slab into the opened greenhouse roof during a violent thunderstorm, which gives Wood the opportunity to pen lines like “The earth was your mother — the rain your blood — the lightning your father!!!!!!!!!!!!!!!!” All that’s missing is the “BWA-HA-HA-HA-HA!!!!!!!!!!!!!” but Craig’s unintentionally comically explosive delivery more than makes up for its absence. The next morning he removes the bedsheet covering his Plantenstein monster and what we get is —

A guy in a rubber rubber suit with boxing gloves and Venus Flytraps for hands and feet that Bragan names “Insectavorus” for some reason or other. Oh, it’ll all end in tears, won’t it?

Actually, it’ll end just like Frankenstein — albeit with a few twists. Bragan, now completely off his rocker, decides he wants his plant creature to start walking, so he goes to the local lunatic asylum, steals some blood from one of the sleeping patients(insert another gratuitous though not unwelcome boob shot here), injects it into Insectavorus, and soon the plant creature is up and moving around, terrorizing a local village, killing a kid (don’t worry, they don’t show it — to save on special effects, whenever Plantenstein kills, they just show him extending one of his flytrap hands and then the screen goes completely red), and then getting chased out of town, and high into the mountains,? by a mob of torch-wielding local peasants. Bragan finds his creature the next morning, lures him out with the promise of a goat to eat, Insectavorus attacks his creator, they both go plunging off a cliff to their deaths — and a totally unnecessary and completely incongruous (that’s putting it kindly — frankly it’s laughably jarring) piece of stock footage showing a volcano erupting is added in just in case we didn’t get the point that they’re good and dead.

If I were sane, I’d hate this movie, wouldn’t I? Good thing I’m not, then — because God help me, I loved The Revenge Of Doctor X. Maybe it’s just the obvious Wood-isms peppered throughout the dialogue (like when his long-time colleague and apparently closest confidant prefaces his initial suggestion that he go? to Japan by saying “Dr. Bragan, old friend” — leading one two wonder “does nobody call this guy by his first name?”, or Bragan waxes enthusiastically about the long drive up from Cape Canaveral to the airport in Wilmington, North Carolina (what, he couldn’t get a local flight?) where he’ll catch his plane to Tokyo by positively beaming when he says “maybe there’ll be some interesting flora and fauna along the way!”), or the whole Larry Buchanan-on-an-even-lower-budget feel to the positively subhuman production values. I find myself wishing that somehow, some way, Wood himself could have directed this thing, as it;s definitely missing the frenetic and undeniable (if completely misplaced) energy he brought to all his work, but somehow the listless, lackadaisical directorial style of Thomson (or whoever) only heightens the atmosphere of sheer incompetence here. I mean, there’s some actual breathtaking scenery on display here on many occasions, and it still seems fucking dull! That, folks, takes some serious determination!

Mostly, though, I think I love The Revenge Of Doctor X because there’s just no way it could be anything other than what it inevitably became. I mean, no one could look at this script and think it was any good or made anything like sense in the conventional — errrmmm — sense. this movie just has an internal logic all its own — that being, of course, one of complete and total illogic. The story sucks, the acting’s even worse, the cranked-up -way-too-high library soundtrack is atrociously invasive, the pacing is horrendously dull and plodding, the plant-man costume is beyond silly, the special effects are so poorly-realized as to border on the surreal, the direction is uninspired in the extreme, the ending is as derivative and uninspired as anyone could possibly imagine — and yet it all feels hopelessly right, Not good, mind you — just right. Like this is a film that knows its spot in the vastness of the space-time continuum exactly, and proceeds to occupy just that precise location and nothing more.

As mentioned waaaaaaaayyy earlier in this post (that took about twice as long to write as the movie it’s about takes to watch), The Revenge Of Doctor X is a public domain film, and is therefore available from tons of DVD and DVD-R releasing outfits. I recommend getting as part of Mill Creek’s Chilling Classics 50-flick boxset since the every single release of it that I know of is struck from the same shitty-looking print with the same violently unpleasant mono soundtrack. Nobody’s ever done any video or audio remastering on this, and nobody’s ever gonna — frankly, that’s exactly as it should be, since this is a movie that deserves no better — a fact which, strangely enough, I don’t mean as an insult. It would just be a betrayal of everything? it stands for to give it anything like a high-quality working-over, in my view. It should be experienced for what it is — nothing less, and certainly nothing more.

While some films are just plain bad, and some transcend that to become so bad they’re good, The Revenge Of Doctor X doesn’t pass go, it doesn’t collect $200, nothing — it’s so bad it’s beyond good and all the way back to bad again. In other words, for what it is — and that certainly ain’t much — it’s downright perfect.

jeudi 20 décembre 2012

“survival of the dead” george romero still shows the young’uns how it’s done

I guess I’m an old-school horror fan (or maybe I’m just old), but to this reviewer the theatrical opening of a new George Romero “Dead” movie is still a big deal. Always has been, always will be. And that’s why, even though his latest, George A. Romero’s Survival of the Dead has been available for purchase online and on demand on cable for a couple of weeks now (it also opened theatrically in Europe about a month before it did here in the US) and I’ve been chomping at the bit to see it, I’ve resisted. I wanted to see it on the big screen, with an audience (an audience, it should be noted, that’s probably been pretty effectively boiled down to nothing but Romero die-hards like myself after the — shall we say — less than enthusiastic reception for Diary of the Dead) — because damnit, even though this opening wasn’t an “event,” per se, it still counts as one in my book. I guess I’m just stubborn like that.

So the question now is — was it worth the wait? Obviously the theatrical release, limited as it is, can only be described as formality on the part of Magnolia Pictures and their Magnet imprint — they know this thing isn’t gonna recoup its costs in theaters, and it’ll probably be gone in a week. Like so much indie horror, they’re counting on alternative “viewing platforms” providing nearly all of the audience for this film. And so it goes. 42 years (think about that for just a second — 42 fucking years! This guy has been making zombie films for nearly half a century!) after Night of the Living Dead, the creator of the modern zombie genre is well and truly back to his independent roots, albeit for completely different reasons than those that prevailed in 1968.

Back then, Romero was just a young guy who made local TV commercials in the Pittsburgh area and there was no reason for Hollywood to take a chance on him. He had to go it alone and find independent distribution for his film because that was the only choice had had. Today,? he has to go the independent route because there’s a sense that the times have passed old George by, and that he just doesn’t “have it” anymore.

As is my wont to do with conventional “wisdom,” your humble host is here to piss all over that notion.

Survival of the Dead picks up immediately after the events in 2007′s Diary of the Dead, so rather than viewing this as Romero’s sixth “Dead” film (even though it is), it’s probably best to think of it as the second film in his second “zombie cycle,” since Diary took us back to the beginning. Our focal point here character-wise is the ragtag renegade National Guard unit-turned-highwaymen we met briefly in Diary when they held up the fleeing students’ RV.? Thanks to the wonder of internet cell phone connections, they’ve learned about a place called Plum Island, off the coast of Delaware, that’s supposedly a zombie-free paradise.

When our ragtag band of Uncle Sam’s formerly-finest led by Sergeant “Nicotine” Crockett (Alan Van Sprang) arrives at the ferry crossing to the island, though, they find they’ve been set up by the crusty old Irish sailor who sent out the internet greeting to the world, one Patrick O’Flynn (Kenneth Welsh), who intends to trade safe passage to the island for — well — everything they’ve got, which in this case happens to include a million bucks’ cash.

Needless to say, the Sarge and his boys (and one girl, a lesbian solider nicknamed, drearily enough, “Tomboy” and played by Athena Karkanis) aren’t going for this and a battle ensues between O’Flynn and his cohorts, the renegade military unit, and whatever zombies happen to be mulling about on the ferry.

After “Tomboy” saves O’Flynn’s life, they all make sorta-nice and head for Plum Island together — there’s just one problem. O’Flynn’s become persona non grata there since he and the patriarch of the other large island clan, a hard-ass named Seamus Muldoon (Richard Fitzpatrick) don’t exactly see eye to eye on how best to deal with the undead menace. O’Flynn’s? a shoot-’em-all-in-the-head sort of guy, while Muldoon wants to train them to eat something other than human flesh if possible and keep ‘em around for — well, I dunno, domestication, I guess, although he’s big into family, as well, and probably just doesn’t like the idea of pumping lead into the skulls of his loved ones if he doesn’t have to, even if they are, you know, dead. The fact that the two families have a generations-long blood feud going on between them (think of them as the Irish version of the Hatfields and the McCoys) doesn’t help matters, either.

The families have shared the island uneasily over the years, with the O’Flynns making their living as fishermen while the Muldoons have earned their livelihood as ranchers (I didn’t know ranching was a big thing in Delaware, but there you have it). So anyway, the premise has some holes in it (and the amount of inbreeding on the island must be crazy).

It’s also, dare I say it, repetitious — essentially what we’ve got going on here is the exact same set-up as Romero’s earlier Day of the Dead, although this time the roles are reversed. In Day, the people who wanted to attempt to domesticate the walking corpses were the smart (if still crazy) ones — the “heroes” of the story, if you will. This time around, they’re the unscrupulous assholes. And while this time Romero’s got a whole island to play around with rather than Day‘s underground military research bunker, it doesn’t change the fact that premise-wise, we’re pretty much in firmly familiar territory here.

Other problems persist : while most of the acting is certainly competent (something that couldn’t be said for Diary), the OTT stereotypical Irish accents do start to grate after awhile, and make O’Flynn and Muldoon feel more like caricatures than fully-fleshed-out characters. The time frame is problematic as well : this supposedly takes place just six days after the dead started walking, yet Muldoon has hatched his plan to try to coexist (or maybe that should be enslave) the zombie hordes pretty damn quickly. Also, the zombies exhibit the type of familiar-to-their-real-lives actions (think Bub from Day “Big Daddy” from Land of the Dead) that, in previous Romero lore, it took them years to come around to (there’s a hysterical scene with a chained-up living dead mailman delivering the same letters to the same box over and over again).

Still, there’s an awful lot here Romero gets right.? The zombies themselves have an unknown quality to them that’s been missing for some time, and there’s a sense that the standard “Romero rules” may not necessarily apply across the board. the effects work, apart from a couple of crap CGI sequences, are generally good, and the blood-n’-guts are handles with the level of aplomb we’ve come to expect. the interactions beween the characters are handled in a pleasingly naturalistic manner, giving us real insight into how real people deal with the by-now-done-to-death scenario of a “zombie apocalypse.” And of course, the question of who’s actually worse, them or us — a staple of Romero’s flicks from the beginning — is brought to chillingly effective life through the demented actions of Seamus Muldoon and his clan.

The family blood feud adds an interesting wrinkle, as well, and gives us a look at a heretofore unexplored facet of life in world overrun by the dead — how the tensions of a new and altogether deadly situation can either serve to transcend age-old tensions (think of Yugoslavia — everyone was pretty much united in their hatred of the Soviet interlopers, yet the minute the dreaded commies were gone all the age-old ethnic tensions came bubbling back to the surface resulting in — well, you know) or, in this case, exacerbate them even further.

As with Diary, given the proximity of events here to the beginning of the shambling-corpse onslaught, the zombies themselves aren’t as “far gone” in appearance as they were in movies like Day and Land. they’re more at the level of physical putrefaction we saw in Dawn on the Dead, although there’s more overall goriness to their look than the simply greyish-blue facepaint many of them sported in that classic film.

As for the conclusion, well, that’s right outta Day as well, with the zombies kept as “research subjects” by Muldoon turned loose to wreak havoc on the island, with the added wrinkle here being that against this backdrop the blood feud between his kinfolk and the O’Flynn’s is finally settled once and for all (or is it? I don’t want to give too much away, but the film’s final scene does show that age-old enmity carries on even after death. I’ll say no more and have probably said too much already). As for the survivors (such as there are) from our now-freelance National Guard crew, well, that’s where we get another interesting wrinkle on Day‘s premise — rather than escaping to an island at the end, these folks decide to get the hell off the island. One major problem with the ending that I won’t divulge too many details about — Romero’s trademark social commentary, which had been pleasingly relegated to a more figure-it-out-for-yourself status (as opposed to the pounding-you-over-the-head-with it he did in Diary) really does take over and get pretty damn preachy for the last minute or two. It’s not enough to dimish your overall enjoyment of what is, aforementioned niggles aside, still a well-done zombie flick, but why George can’t just trust his audiences enough to figure out what he’s saying anymore (it’s never too far in the background, after all) is beyond me. He? achieves the classic balance between horror and sociopolitical allegory throughout this film, then breaks his old sledgehammer from Diary back out for the conclusion.

And speaking of Romero as social commentator, while it does get admittedly heavy at the tail end, it’s still, on the whole, pleasing to see that he hasn’t abandoned this angle to his cinematic storytelling. You go into a George Romero “Dead” film expecting sociopolitical allegory, after all, whether it be Night of the Living Dead‘s none-too-subtle parallels with race relations at the time and its firm stance in support of black civil rights, Dawn of the Dead‘s absolutely blistering (yet, perhaps paradoxically, quite understated) critique of consumerism, Day of the Dead‘s exploration of Reagan-era militarism and the Cold War “bunker mentality,” Land of the Dead‘s savaging of Bush-era “War on Terrorism” bullshit and the outright evil that is gated “communities” (an oxymoron if ever there was one), or Diary of the Dead‘s annoyingly-overstated-yet-nonetheless-spot-on take on both the voyeurism and, ironically enough I suppose, narcissism at the heart of today’s YouTube-style “culture” of “emerging media.”

While Survival of the Dead doesn’t exactly tackle any new symptoms of our overall cultural malaise, mining instead, as mentioned (or at least implied) the same thematic ground as Day, taking that exploration of “bunker mentality”-style tribalism and nativism out of a Cold War setting and transposing it into today’s world of racist Arizona immigration laws,? ugly nationalism and xenophobia expressed in the form of right-wing “Tea Party” pseudo-populism, and anti-Muslim hysteria, isn’t necessarily indicative of any creative bankruptcy on Romero’s part, it just shows that he understands that while circumstances may have changed, the essential dangers inherent in any sort of “us-vs.-them” mentality persist.

As you’ve probably been able to gather by now, Survival of the Dead is shy, by several orders of magnitude, of being the absolute spot-on classic that Romero’s first three “Dead” films were. But enough of what makes those movies so movies so undeniably compelling, even after all these years, is still here — the characterization, the sociopolitical analysis, the technical expertise in terms of editing and pacing, the humor, the heart, and, yes, the splatter — to make it well worth your time.? Modern zombie flicks, be they comedies like Shaun of the Dead and Zombieland,? action-thrillers like the Resident Evil films, or contemporary thoughtful meditations on the human condition in the face of? apocalypse like the 28 Days and Weeks Later all have bits and parts of the George Romero legacy in there somewhere, but to date no one has been able to combine each of those various elements to achieve all the possibilities inherent in the zombie film in the way that the man himself has done — and continues to do. Survival of the Dead isn’t on the same level as his best work, but it’s still miles ahead of what anyone else has been able to accomplish within the genre he created.

mercredi 19 décembre 2012

“scream 4″ — the feel-good horror flick of 2011

Let’s be perfectly honest here right off the bat — in recent years, it’s become almost de riguer for so-called “serious” horror fans to slag off Wes Craven’s Scream franchise, and to be honest this critical re-appraisal — because more or less everybody liked ‘em at the time, regardless of whether or not they admit to it now — isn’t entirely unwarranted.

After all, the shtick did kind of wear itself out a bit by the third installment, and even though every segment in the original trilogy kept you guessing and was a decent enough way to burn 90 minutes, the whole idea of a horror film that was so self-aware that it not only flaunted its standard conventions but essentially based its entire plot around them went from feeling kinda cool to seeming downright smug (if still more fun than we liked to admit) in pretty short order.

By the time it ended (or so we thought), even though it hadn’t run out of gas creatively speaking, it seemed like it might be smart to bury it before it played itself out. We know the rules, you (the figurative “you” here being Craven and his various and sundry cohorts) know the rules, we know you know the rules, and you know we know you know the rules. that kind of setup goes from being (or, to be totally fair, seeming) revolutionary to feeling kind of tired pretty quickly, and the brains behind Scream, to their credit, knew when to stop.

Still, you gotta admire the ingeniously simple hustle they perpetrated — don’t come up with anything new, just reveal your hand from the outset and therefore make your self-admittedly derivative plot set-up seem relatively fresh and exciting. No originality needed — just awareness of what you’re doing and a willingness to construct a film (or as events unfolded, a series of films) around the knowledge that the audience knows the rules going in every bit as well as you do yourself.

Just over ten years later, Scream 4‘s tag line promises us “New Decade. New rules.” I guess that’s partially true, but the set-up remains essentially the same — the so-called “new rules” are laid bare not just in deeds but in words, to make sure we’re all singing from the same hymn sheet, and then the film itself proceeds to play by those “new rules” pretty much to the letter while still keeping us guessing throughout.

This may all sound a whole lot less than inspired — and frankly it is — but damn if it’s not a lot of fun to piece thing out along the way, as usual. And to be perfectly blunt, this may well be the most successful of all the Scream films in terms of genuinely keeping you off-guard while sticking strictly to its self-aware formula yet. There’s nothing especially groundbreaking going on here — old Ghostface is back and this time he’s not just calling his victims, he’s texting them and messaging them on facebook as well, so what? — but its not so much about the genre trappings as it is about their execution, and Craven and screenwriter Kevin Williamson? are obviously having a blast leading us along their oh-so-clearly-delineated map.

We begin with the metafilm elements of the “Stab” film series that Craven played with some in the original trilogy (and that he in truth first experimented with in the criminally underrated New Nightmare, his last — and best — take on the Nightmare On Elm Street franchise) and after some mind-fucking there we go right into the meat and bones of the ‘actual” story — Sidney Prescott (Never Campbell, who I swear to God doesn’t age) is back in her hometown of Woodsboro on the tenth anniversary of the original killings as part of her nationwide tour promoting a best-selling “survivor’s story”-type tell-all that she’s written. Meanwhile, Gale Weathers (now Gale Weathers-Riley, as she’s married to Dewy Riley, who’s now the sheriff — the two roles still being portrayed, as you’d expect, by Courtney Cox and her real-life ex-husband, David Arquette) has risen to prominence by writing salacious “true crime”-style potboilers about the crimes which became the basis of the “Stab” (meta)film series. Sidney’s staying with her cousin Jill (Emma Roberts) and Jill’s? mother Kate (Mary McDonnell) while she’s in town, and soon the calls start coming (and texts, and facebook messages — but mostly calls) and the bodies start piling up. No doubt about it, Ghostface is back at work, and as more and more people close to Sidney start to die (and the deaths are substantially more gruesome in this one), it becomes apparent that he’s circling the drain, so to speak, and saving her murder for the very end — or is he?

Honestly, that’s about all the plot recap you need to know going in, since anything more is just gonna give some crucial shit away, and probably inadvertently at that, so I’ll shut up about all that now. The less you know at the outset the better, even though as all the so-called “new” rules are revealed, you’ll realize you know them already. We’ve got a “new generation” of teen horror stars having their coming-out party here (Rory Culkin, Erik Knudsen, Kristen Bell, Hayden Panettiere, etc.) and brief-but-fun turns from established vets like Anna Paquin and Heather Graham (starring in a quick “Stab” segment directed by Robert Rodriguez), but there’s really nothing new under the sun here — even if it seems like it for a minute.

And therein lies the essential genius, I think,? of the entire Scream ouevre — to take what’s old and make it seem new again — at least until you leave the theater — just by pointing it all out so brazenly. In the hands of a lesser director, this would come off as being a hopeless cop-out perpetrated by a hack who’s run out of anything to say. But with Wes Craven running the show (and I’m pleased to say he’s back in top from here after the travesty that was My Soul To Take), it plays out like exactly what it is — essentially a violent and sorta-gory Whodunnit that leaves you kicking yourself for not having figured the whole thing out earlier because, shit, the clues were all there — they even said so. I even stopped worrying about ever seeing Courtney Cox get killed (I’m hoping she’ll suffer a spectacularly graphic demise at some point here — sorry folks, always hated her, always will) about halfway through the flick and just relaxed and enjoyed the ride — hell, I enjoyed it thoroughly, at that.And for a cynical, grizzled horror fan like me (albeit one that sees plenty of rancid horror flicks and frankly expects them to be nothing but derivative, uninspired junk going on), that’s not an easy mindset to achieve, I assure you. I therefore duly salute Mr. Craven for delivering a product so goddamned fun that even the “seen it all before”-types in the audience will enjoy it.

Because? he knows we’ve seen it all before. And we know he knows. And he knows we know he knows. And — ahhh shit, we’ve been through all that already.

And so everything old isn’t new again, but it seems new again for as long as our butts are parked in the seats, and frankly, that’s more than enough in this day and age.? Maybe the time has finally come to admit, as has begun to happen with The Blair Witch Project, that’s the mainstream-crossover success of the Scream series — these films that have escaped the ghetto and achieved some modicum of actual respectability — didn’t? appeal to such a wide audience because they were stupid, or because they were sellouts, or even because the vast majority of the American moviegoing public are brainless idiots with no taste whatsoever (well, okay, they are, but that’s another matter for another time), but because they flat-out deserved it. I know, I know, it’s a radical concept for horror aficionados to get their heads around — but it’s one worth considering.

Barring any unforeseen miracle, Scream 4 will surely go down — with people honest enough with themselves to admit it — as the good-time horror film of the year. I’ll hate it — and hate myself for ever having liked it — later. For now, screw it, let’s party.

comix month, take iii debbie drechsler’s “daddy’s girl”

If anyone were to put a pistol to my head and ask me to name my absolute?favorite comic of the last couple of decades, Debbie Drechsler’s?Daddy’s Girl, a hardcover collection published by Fantagraphics Books collecting all her various shorter works from the 1980s and 90s (some in color, some in black and white, as the art samples included with this review will show) just might be it.

First off, though, please understand that this is by no means an?easy? or?pleasant read. Quite the opposite : Drechsler’s account of her (via her surrogate character, Lily) horrific sexual abuse at the hands of her father is stark, harrowing, and at times even?painful to read. It’s also unflinchingly honest, amazingly heartfelt, and above all agonizingly?human. It’s not just the mindset of a sexual abuse survivor that Drechlser portrays so authentically, but the “new kid on the block” mentality that she had to endure so frequently as a kid whose family moved around a lot growing up, and the little ways in which adolescents have to process and interpret aspects of the adult world that are only?beginning to make any sense to them, to the extent that they even do at all.

Drechsler’s heavy brushstrokes and her expert utilization of thick,?inky blackness drive home an almost oppressive feeling that suits her subject matter perfectly, and gives the book the look and feel of a series of captioned woodcuts that expertly capture not just various moments frozen in time, but the emotions that go along with, and/or result from them. It’s damn uncomfortable reading on occasion, but it also feels brutally?necessary. Watching Lily’s attitude toward her father evolve from scared to forced nonchalance to one of pathetic derision happens at such an organic pace that it’s often hard to believe that many of these stories, appearing as they did in irregularly-published journals such as the original?Drawn & Quarterly, often appeared years apart, so natural is their progression, and while it does, in fact, feel like something of a personal victory for Lily to finally see her old man not as a deadly predator but a useless, limp-dicked piece of shit, it’s definitely a?hollow victory at best, given the horrors she has to endure to get to that point.

Still, on the whole, the sexual abuse narrative, while central to Drechsler’s work here, is only part of the overall portrait of the pain and awkwardness of adolescence that runs throughout this collection of vignettes, all of which are suffused with more authenticity than the entire output of the “Big Two” publishers in total in — well, their entire history. We keep hearing that comics have “grown up,” then watch Marvel and DC prove they haven’t. Books like?Daddy’s Girl, even though it’s about teenagers, prove they certainly have, but nobody’s paying much attention, relatively speaking, to this in comparison with, say,?Avengers Vs. X-Men, which is a rather depressing prospect to consider — but at least work like this is?out there now, which is a step in the right direction.

Still, a work as powerfully affecting and meticulously crafted as?Daddy’s Girl deserves to be a lot more than just?published, it should be?read, and if I manage to convince any of you out there to pick up one book you otherwise wouldn’t have as a result of these “Comix Month” (which really is about to end — finally! — I promise) reviews, I sincerely hope it’s this one. Debbie Drechsler , after winding up her solo series?Nowhere, said she felt she’d probably said all she wanted to say via the comics medium and didn’t think she’d be back anytime too soon, if ever. It’s been over 15 years and so far that’s proven to be true, which is our loss. But this masterwork stands as a testament to her natural visual storytelling ability and only increases in power and resonance with successive re-readings. Do yourself a favor — if this book’s not on your shelf, rectify that situation right now. This is the rare comic that I can think of absolutely?nothing bad to say about. It’s demanding. It’s nausea-inducing. It’s ugly. It’s heart-wrenching. It’s ?often desperately hopeless.

And it’s ?uniquely, unpretentiously, unreservedly, unquestionably perfect.